Minister Anika Wells Demands Immediate Action from Roblox Over Child Safety Failures
Minister Issues Ultimatum to Roblox on Child Grooming

Australian Government Confronts Roblox Over Child Protection Failures

Communications Minister Anika Wells has issued a stern ultimatum to the global gaming platform Roblox, demanding immediate action to address alarming reports of child grooming and exposure to explicit material. This intervention follows growing concerns about the safety of Australian children using the popular online service.

Minister Demands Urgent Meeting with Platform Executives

In a strongly worded email obtained by media sources, Minister Wells has called for an immediate meeting with Roblox leadership, declaring the current situation "untenable" for Australian parents and caregivers. The minister cited recent media investigations and criminal cases involving the grooming of hundreds of Australian children across various platforms, including Roblox.

"The safety of children online is non-negotiable," Minister Wells stated emphatically. "Australian parents and children expect more from Roblox. They can and must do more to protect kids."

Systemic Safety Issues Persist Despite Previous Discussions

Minister Wells revealed that despite safety discussions between Australian authorities and Roblox in 2024 and 2025, systemic protection failures have continued. The platform's current safety measures appear inadequate against sophisticated predatory behavior targeting vulnerable young users.

The minister has taken the extraordinary step of writing to the Classification Board to question whether Roblox's "PG" rating remains appropriate given the prevalence of "graphic and gratuitous" user-generated content that children can access through the platform.

Government Explores Short-Term Solutions While Developing Legislation

While preparing broader "digital duty of care" legislation that would legally require platforms to proactively ensure user safety, the government is seeking immediate solutions. Minister Wells has requested advice from the eSafety Commissioner about what short-term powers and tools can be implemented to mitigate current harms.

The upcoming meeting with Roblox executives will focus on several critical areas:

  • Transparency regarding Roblox's age verification processes
  • Current restrictions preventing adults from contacting minors
  • Implementation of promised safety features in the Australian market

Roblox's Previous Commitments Under Scrutiny

In November 2025, Roblox announced that Australia would be one of three countries where it would implement enhanced safety measures, including:

  1. An age verification tool to better identify users
  2. Age-based chat restrictions so children can only message peers of similar age

However, the minister's intervention suggests these measures have either been insufficient or inadequately implemented to protect Australian children from harm.

Gap in Social Media Ban Raises Questions

The government's action comes amid questions about the scope of Australia's world-first social media ban introduced in December 2025. While that legislation targeted platforms like Instagram and TikTok, Roblox - which combines gaming with significant social features - was notably excluded from the ban.

This exclusion has created a perceived gap in Australia's online safety framework, particularly concerning platforms that attract large numbers of young users but operate under different regulatory classifications.

Platform's Popularity Highlights Urgency of Safety Reforms

Roblox has grown into one of the world's most popular gaming platforms since its 2008 launch, boasting more than 6.5 million Australian users. This massive user base, predominantly comprising children and teenagers, underscores the urgency of implementing robust safety measures.

The minister emphasized that the persistent failures in protecting children highlight the necessity of comprehensive digital safety legislation that would shift legal responsibility onto platforms to proactively ensure user protection rather than reacting to incidents after they occur.

This confrontation between the Australian government and a global gaming giant represents a significant moment in the ongoing debate about platform responsibility and child protection in digital spaces.